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Mount and blade warband black screens now
Mount and blade warband black screens now







mount and blade warband black screens now

I'm running the Very High performance settings too, but at 2560x1440. James Davenport: With my i9-9900K and an RTX 2080, the siege mostly hung around 40-50 fps, though depending on how busy the scene was, I witnessed an even wider range from 30-60 fps. Our baseline recommendation is the Nvidia GeForce GTX 1660 Ti or AMD RX 5600 XT. This is with performance set to Very High at 1920x1080. (Turning off dynamic shadows would get me about 50-55 fps except in the really congested areas of the siege).

MOUNT AND BLADE WARBAND BLACK SCREENS NOW PC

I had a few of my PC Gamer compatriots run the same siege scene to see how their CPUs did.Ĭhris " The Baby " Livingston: On my i7-9700K with my RTX 2080, a 1,000 person siege would get me around 35-45 frames per second, usually closer to the lower. And sure, the 8700K isn't the most powerful CPU on the market, but it's no slouch either. That was at 1920x1080, no less! Our Intel Core i7-8700K was likely to blame, as all our GPUs topped out around 45 frames per second in that scenario. Everyone wants their own personal Helm's Deep moment.īut the reality? With a 1,000 person siege, not even the mighty 2080 Ti could reliably do 60 frames per second at max settings in our testbed. Everyone wants a PC that can handle a 1,000 person siege. Mount & Blade 2 is defined by its scale, and by the feeling you get when smash two lines of Battanian and Khuzatian cavalry together like kids playing with armfuls of action figures. I have to, though! Nothing makes more of an impact on your framerate, not even the Shadow Type setting I just mentioned-but Shadow Type is something you can adjust without affecting the game.īattle Size? Not so much. This is such a uniquely Mount & Blade 2 setting, I struggled with whether to include it. It is the number one setting you should tweak if you're struggling with Mount & Blade 2 during this early stage of release.īattle Size: The next setting you should tweak? It's going to break your little warmongering heart, but you should reduce the number of soldiers on-screen. And sure, Mount & Blade 2 looks uglier without dynamic shadows, but it's a small price to pay for being able to run the damn game. Every battle, no matter how many soldiers. Moving from "Static Only" to "Static & Dynamic" though? I've seen it boost framerate by as much as 25 or even 35% in my tests. Moving from "Off" to "Static Only" has almost zero impact. All those immovable objects I mentioned before? Surprise! They also get dynamic shadows, those double-dippers. It also seemingly covers any shadows cast by the sun and moon, as Mount & Blade 2 has a day/night cycle. In big battle scenes, that means up to 1,000 dynamically rendered shadows for each individual soldier-and their horses. Source: TaleWorlds via Games.On.Even a 2080 Ti wasn't enough to pull off a 1,000-person siege at a steady 60 fps.ĭynamic shadows, as you might guess, cover everything else. What do you think? Did you enjoy Mount & Blade And if you did, do these screens do a good job selling the game? The first game is one of my favorites from the past few years and the prospect of an expanded and better looking take on its experience is one that has me primed and ready to reach for my wallet. Personally, it’d be hard for me to accurately quantify how excited I am for Mount & Blade II. In other words, what we’re looking at right now might be different from the finished product. It’s worth noting, of course, that the screenshots are all branded with a “work in progress” stamp. Likewise, while it’s somewhat hard to tell from static screenshots, the villages and cities arguably look a tad more expansive than they were in the first game. The visuals, not surprisingly, look better than in the original Mount & Blade. The gallery, consisting of a dozen images, shows off a variety of environments ranging from arid deserts, green villages and medieval cities. That said, Mount & Blade fans can now get their first glimpse of the game thanks to a batch of new screenshots released by the studio. In the time since, there’s been little word on the game’s progress. You can perhaps understand, in turn, how exciting it was for these fans when, a year ago, the game’s developers at TaleWorlds announced Mount & Blade II: Bannerlord with a brief teaser and promises of “highly requested new features.” Even so, it was nonetheless an addictive experience that enamored thousands of players with its mechanics of medieval conquest. Mount & Blade, even after its Warband expansion, had its rough edges. A year after announcing Mount & Blade II TaleWorlds has released a new gallery of images from the game.









Mount and blade warband black screens now